Weekly Log: (approx 14 hours)
|Task||Date Complete||Time Spent||Evidence|
|UE4 basic tutorials (creating classes, writing and compiling code, testing, cameras, etc)||27/03/17||2 hours||Links to Tutorials|
|Research to support and shape personal brainstorming||29/03/17||2 hours||Link to appropriate blog post|
|Personal brainstorming of ideas||28/03/17||1 hour||Link to appropriate blog post|
|Experimenting on my own in UE4||29/03/17||1 hour||Link to appropriate blog post|
|Team Meeting||30/03/17||3 hours||Link to Team Minutes group blog|
|Writing my own blog posts||30/03/17||1 hour||N/A|
|Working on team pitch powerpoint||30/03/17||3 hours||Link to slides|
|Editing group blog||30/03/17||20 minutes||N/A|
|(Producer responsibility) Writing team summary for group blog||30/03/17||30 minutes||Link to Team Summary|
I brainstormed and researched new game concepts.
I worked to learn the basics on Unreal Engine 4 this week.
I also organised my team’s individual and joint deliverables and fulfilled my responsibilities as a Producer of the team by maintaining the group blog.
The team responded positively to my new ideas but ultimately we instead looked back at an idea I formed week 2 with a chameleon to develop for our pitch this week.
This week I have learnt the basics of Unreal Engine 4 and the importance of communication within the team to ensure that all members are clear about their responsibilities for deliverables.