WEEK 9 – LOG, SUMMARY

Weekly Log: (13 hours)
Task  Date Complete  Time Spent  Evidence
Research (Circle 5, Anger)  02/05/17 1 hour Link to appropriate blog post (with research notes)
Brainstorming (Circle 5, Anger) – level concept, mechanics, level resolution  04/05/17 3 hours Link to appropriate blog post (with research notes)
Unreal Engine – combat mechanics  04/05/17 4 hours Link to appropriate blog post (with screenshots)
Team Meeting  04/05/17 2 hours See – team meeting minutes
Writing my own blog posts  04/05/17 1 hour  N/A
Working on team pitch powerpoint  04/05/17 2 hours See – presentation slides
Summary:
  • Researched the Fifth Circle of Hell (Anger)
  • Researched the Horror genre and how to produce it
  • Brainstormed theme and concepts for the Fifth Level, using mythos and research
  • Brainstormed mechanics for the Fifth Level
  • Created a ‘defensive crouch’ action in UE4
Weekly Learning:
  • This week in UE4 I learnt how to use Gamemodes, Player Characters (mesh vs skeleton vs actor) and how to keymap actions and implement basic animations using Blueprints.
  • I also learnt the Fifth Circle of Hell mythos according to Dante’s Inferno and Greek mythologies.
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