WEEK 13 – DEVELOPMENT (AI Text)

Text Hover above Lucifer

hover.PNG

Text Display, Rotation to Camera

textr.PNG

Text Triggers

Damage

  • First hit (on Player Character), on_tick

first hit.PNG

  • Collision with Boss AI, Boss Projectiles (on Player Character)

boss.PNG

  • Collision with Phase 1 Shockwave, Phase 3 Shockwave (on Shockwave)

shockwave.PNG

Phases

  • First time Phase 2 is activated (on Boss AI), first time Phase 3 engages (on Boss AI)

trigger.PNG

Successfully attacking Boss

  • Cycling through string array to randomise response (on Boss AI)

array.PNG

After Playtesting:

Stun Trigger

  • First time boss is stunned, alert player (on Boss AI)

stun.PNG

Hint Trigger

  • If Boss health = 100% and Player health < 75%, alert player

hint.PNG

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